| THE
PROJECT STUDIO: PART I
CREATURE
COMFORT IN THE STUDIO
by
Richard Leiter
|
High-level
professional recording studios are well-oiled pleasure machines.
I love entering a studio for the first time: The equipment glows
warmly, the faders await my fingers. The soft leather of an ergonomically
exquisite chair embraces me as a cadre of attentive (but never,
no never, obsequious) assistants ply me with gentle questions: "Was
that timecode 30 non-drop, Mr. Leiter?" "Will we be going digital
or Dolby SR today, Mr. Leiter?" "What flavor biscotti with your
latte, Mr. Leiter?"
And then you get the bill.
Yeow!
Those $400 hours can really add up! But the joy! The comfort! How
can we get that je ne sais quoi pro studio experience in
our very own project studios — at a fraction of the cost? To answer
this thorny question I turned to my personal braintrust, and they
offered a panoply of astute tips.
YES,
BUTT. . . .
Number one response to my query, by a wide margin, was: Get a great
chair. And I don't mean a ten-year-old drum throne with a padded
tush. Go to a good office supply store and really investigate. Get
something that does more than go up and down. Try to find one with
a seat that tilts and a back that goes in and out.
Now
the bad news. (Are you sitting down?) This chair could cost between
four and nine hundred dollars. Is it worth it? Well let's say the
chair lets you work an extra 15 minutes a day, times 52 weeks a
year, times the 20 chiropractor appointments you won't need, times
the 40 great ideas you'll come up with because your back isn't killing
you. Now, is the chair worth two new compressors? My derriere says:
"Mais, oui."
ERGOMANIA
After
the chair comes a deluge of suggestions all geared to placing the
equipment in the most rational position for the human body to work
with it. One suggestion that kept turning up was to have all your
working surfaces (keyboard controller, computer keyboard, mouse/trackball,
desktop, and console) at convenient but slightly different heights.
This forces you to move that terrific new chair up and down frequently
during the day and that lessens the strain on your lower back. If
the chair is positioned high for a given task, you'll need a footrest
to avoid back strain.
My
friend David says he even puts some important, but less often used,
equipment outside the U shape of his studio. (Everyone's project
studio is more-or-less U-shaped. Let's face it: We're the U generation.)
That means he's got to get up and stretch now and then, and that
keeps him young and handsome. He's also outgrown the single U; he's
got two seating areas. This way, if he's working with an engineer,
he isn't actually forced to touch the engineer. This can be an asset
or liability, depending on your relationship with the engineer.
GET
PERSONAL
Ergonomics
are very personal. You have to decide what your most important equipment
is and get it close to you. My friend Judy likes to have her big
video monitor up near the ceiling, so she needs a chair with a big
tilt and a high back. That way she can almost recline as she's viewing
playback. It's a pleasurable break in the intensity.
To
my pal Jimmy, QWERTY keyboard and trackball placements are everything.
He does almost all film scoring and hates to take his hands off
the keys. So he's found a keyboard controller that has lots of open
space on top where he can position his controller, remotes, and
all his Mac input devices so that they're right beneath his various
monitors.
GET
EVEN MORE PERSONAL
The
theme here is to do what's necessary to solve your individual problems.
For example, my friend Garrett moved from a hill-house in Hollywood
to a hill-house in Northern California. He's naturally earthquake-phobic,
plus he's got a two-year-old daughter with dangerous hands. His
solution to keep his unracked stuff from hitting the ground was
to cover his working surfaces with Rubbermaid textured closet liner.
It's amazing: Nothing moves! Nothing slides! And I'll bet there
are a thousand people in California who are reading this and slapping
their foreheads right now.
Another
example: My friend Jim got these great new near-field stands that
somehow interfered with proper imaging; the sound seemed to be better
if he was four inches higher, but his chair wouldn't go that high.
He couldn't bring himself to saw four inches off the new speaker
stands, so he turned his monitors upside down (after swapping
them left-right), which lowered the tweeters four inches and made
the imaging . . . perfect.
And
another: I got sick and tired of knocking over my mic stand and
expensive mic everytime I stood up. The solution: a Luxo broadcast
boom that attaches to my rack and swings the mic into any position
I set and keeps it there. (Even during earthquakes.)
The
key is personalization. If you only have five modules, you can keep
them all at eye level. But if you've got 50, you'd better figure
out which are most in demand and put them in the most convenient
spots. You know that really cool DynoFlex Sibilance Descrambulator
that you used once but it didn't even work right then? Put it way
at the bottom underneath your patchbay cords. That way you'll never
have to look at it and re-experience the shame and humiliation of
wasting $1,200 on garbage you can't even re-sell. You see, ergonomics
is everything.
ROOMS
FOR IMPROVEMENT
Now
that you've got your gear percolating, it's time to look at the
room you're working in. There's bad news and good news.
The
bad news is, if you want to soundproof your room cheaply, you're
sunk. Forget it. Nothing cheap works. So if your neighbors' disco
music permeates your walls (or your disco music permeates your neighbors')
there's not a lot you can do about it short of buying or building
an isolation booth, which still ain't cheap. Double-paning a window,
if it overlooks a busy street, can be taken care of for around $600
and that will help some, but if you've got several windows and doors
the cost will add up fast.
The
good news is, there are inexpensive ways to make your room itself
sound sweeter. First of all, play some music and listen to the room.
Is your bass boomy? There's lots you can do: If you've got a big
area within the room (like a skylight or high ceiling) that's causing
a standing wave, break it up by hanging carpet panels. Or if you're
using a pre-amp with EQ, just turn the bass down. This works amazingly
well and doesn't cost a penny.
Another
tip is to move your speakers and equipment away from the walls and
corners. Not only does this improve tone and imaging, but it will
let you get behind your console and racks to make repairs. If you
absolutely have to have your speakers up against a wall, put something
absorptive, like a pillow, between them. The sound change is subtle
but remarkable.
I
DON'T WANT TO TAKE YOU HIGHER
The
other big problem is too much high end. It's like being in a room
with too many mirrors: The sound gets glary. Your neck hurts and
your crisp, edgy mix sounds like cold oatmeal on other systems.
Your sound is probably bouncing off some highly reflective surface
in the room, like a wall or a window. Rough up that surface! You
can buy panels of acoustic foam — which are groovy but expensive
— or you can make your own panels of sofa upholstery or macramé
or anything that sucks up sound. You don't have to treat the whole
room, either; very often if you simply treat the wall that's opposite
your speakers, you'll get the desired results.
One
great way to diagnose your room is to listen through headphones.
You'll immediately hear the difference between the flat headphone
sound and all the little embellishments that your room is creating.
And while we're on the subject of headphones. . . . I'm assuming
you'll spend a hundred bucks and buy some decent cans. Two warnings:
Don't play them loud, you numbskull, or you'll begin hearing unwanted
noises at unsettling moments. The other thing is, definitely do
use them as a break from your speakers and to fine-tune the panning.
But don't mix on them exclusively. Headphones are seductive, but
they'll break your heart. Mix on your speakers. That's reality.
A
PARALLEL UNIVERSE
It's
time to talk about live recording. We've already made our peace
with the fact that we're never going to have the soundproofing we
so dearly desire. That, in a nutshell, is a big part of what you
pay the big studio bucks for. But there are ways to make the room
that you're in sound decent.
In
fact, many rooms are pretty good recording environments to begin
with. You don't want to record in a sound-dead, anechoic chamber.
Not only will your tracks be lifeless, but your singers and musicians
will complain — an annoying sound in itself. The key to making the
room sound neutral is to avoid parallel surfaces. And to help you
on your road to acoustic recovery, here is the previously unpublished
recipe (thank me later) for . . .
J.V.'S
HOME-COOKED BAFFLES
Ready?
Get a standard sheet of half-inch plywood. Using Elmer's, glue that
to a sheet of soundboard — a half-inch thick, soft, fibrous material.
That's what it's called; ask at your lumberyard. To that, glue a
sheet of indoor-outdoor carpeting, and staple the overlapping ends
to the plywood. (The carpeting comes in textures like wide-wale
corduroy and fashion-forward hues like ecru and taupe.) And . .
. voilá! A diffuser-baffle.
You'll
notice that the baffles will bend a bit when the glue dries. This
is good, because the curved surface will further eliminate parallel
problems. You can rest these up against the wall, make little stands
for them, or even hang small versions from the ceiling. These are
called "clouds" or "goboes" and can turn a high-ceiling acoustic
nightmare into a very usable recording area.
YOU
GOT A PROBLEM, BUDDY?
Now
that you've got the basic principles, let me tell you about three
vexing problems that some pals of mine had, and some very clever
solutions.
My
friend Joe's studio is right next to the freeway and he's plagued
by radio frequency (RF) noise. ("One Adam-12, please investigate
dancing postal workers and advise.") Local experts told him that
the only solution was to build a copper cage entirely around his
studio. Gulp. We're talking thousands. Through the miracle of other-people-who-know-more-than-you-do,
he found copper paint. Sure it weighs a ton and costs $300
a gallon, but it worked. And now you know.
My
friend Jon, who has an urban studio, had a terrible hum. Expensive
isolation transformers helped, but what really did the trick was
a $10 grounding stake that he got at Home Depot. Sure, it took him
all day and a whole bunch of blisters to sledgehammer the thing
into the ground, but it worked. And now you know.
One
more. Studio magic to delight your loved ones: Same friend runs
his fancy-schmansy speaker wire through his artsy-fartsy cable wraps.
He gets the speaker wire to the amp and doesn't know which end is
positive. He suspects he'll never be able to tell by listening if
his speakers are out-of-phase. So he touches the terminals of a
9-volt battery to the speaker wires and the speaker cone pops toward
him. This will only happen if the positive battery terminal goes
to the positive speaker terminal. If they're reversed, the speaker
will move away from you. Bingo. Jon hooks up his wires and
pops open a cold one.
THE
LITTLE PLEASURES OF LIFE
Two
lessons here: The first is one that the industry has been learning
for the last 50 years: Namely, these little improvements that often
seem like luxuries are actually cost-effective improvements in the
work environment. Comfy chairs and fuzzy walls can make a difference
in your bottom line.
The
other lesson is to acknowledge your friends, which in my case include
the generous and savvy Jim Aikin, Miriam Cutler, Jon Lowrey, Jim
Lum (Mazel Tov), Jim Mandell, Judy Munsen, Garrett Parks, Joe Paulino,
David Schwartz, John Vigran, and a special thank-you to Jimmy Hammer.
This
article appeared in Keyboard's February '98 issue.
This article presented courtesy of Keyboard Magazine.
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