Boot
Camp for Sound Programmers
Hear,
See, Do, & Marvel
by Peter Gorges
|
Before we venture out,
I have some good news and some bad news. The good news is, you
will do things you had not believed yourself capable of. Now the
bad: At first you may not have a clue what you’re doing.
But everything will turn out fine in the end, for SoundForum promises
enlightenment.
The little exercise
we’ll go through in this article aims to stone two birds
with one killer tutorial: The more experienced hands will get
a feel for the SoundForum synthesizer. The less experienced will
be treated to some fundamental insights.
Why the focus on basics?
Well, word has reached my ears that many readers want an instructional
column that takes things from the top. So we’ll welcome
the newbies to the fold and invite more accomplished synthesists
to recap some of the ABCs of sound sculpting on a nifty little
downloadable synth.
More good news: Where
possible, we’ll avoid discussing theory. This isn’t
driver’s education, after all. We don’t give a hoot
about right of way and speed limits - we just want to fire it
up, burn some rubber, finesse our way around obstacles, and bring
the payload home in style. And preferably have truckloads of fun
while we’re at it.
Start Your Engines
Before we get into
the fun, we’ll need a set of wheels - the SoundForum synthesizer.
If you haven’t downloaded it already, you’ll find
it under the SoundForum directory at Keyboard Online). A utility
will guide you through the very simple installation process. In
addition to the software, you’ll find it helpful to hook
up some sort of MIDI keyboard to your computer.
If your computer doesn’t
yet have MIDI I/O, the folks at your friendly neighborhood music
store would love to sell you an accessory. It needn’t cost
a lot, but be sure they know what kind of computer you have, as
it’s a hassle if you buy the wrong item. You’ll also
need to connect your computer’s audio output to a sound
system of some sort.
In the unlikely event
that you encounter problems with the synth software, the guys
and gals at Native Instruments support have agreed to help. Get
in touch with them directly at support@native-instruments.de.
Please don’t
send emails describing the problem to the SoundForum address,
or to Keyboard. Experience has proven that these ills are virtually
never attributable to the synthesizer itself. Normally the culprit
lurks in the computer configuration, and only the near-clairvoyant
specialists at NI support know how to cope with the labyrinthine
intricacies of your computer.
All Systems Go
When you start the
synth, you’ll find a pop-up menu for snapshots in the toolbar.
As the name would indicate, snapshots are freeze-frame camera
shots of the synth in action. Twiddle knobs and punch buttons
at will, click the camera located on the right next to the menu,
choose a place to store it - behold, a snapshot. Select your snapshot
from the menu whenever the urge to use it overcomes you.
As you’ll see
when you click on the dropdown menu in the middle of the toolbar,
I have already drafted a platoon of 20 simple snapshots. These
are your boot camp buddies - they’ll help you practice the
drill ’til you get it right.
How Does Simple Synthesis
Work?
Ugh. Do I detect a
musty odor of higher intellectual pursuits, physics, and history
wafting through the room? Far too many times this issue has been
attacked by science nerds, steely knives and forks of higher learning
drawn in an attempt to spear the little sucker and make a meal
of it.
Much ado about not
much, I say. Simple synthesis - also called subtractive synthesis
by those in the know, and analog synthesis in its incarnation
in electronic circuitry - is only slightly more complicated than
tying shoes. While you’re walking.
No, it really is simple.
In fact, this is all there is to it in the simplest-case scenario:
The oscillator (so
called because it oscillates or vibrates) generates a raw, vile-sounding
waveform that has the pitch of whatever key you press. Load snapshot
3, "Basic Saw," if you doubt my words. Play a few notes
on your MIDI keyboard and listen to the oscillator in action.
A peek into the oscilloscope
window shows us that in this case we’re dealing with a sawtooth
wave. This is not quantum mechanics, so there’s no great
mystery to the name. It is merely descriptive of the shape of
the oscillation. Or perhaps it’s onomatopoetic, describing
the sound’s raking-your-fingertips-down-the-cheese-grater
effect on the central nervous system. (If you don’t see
a sawtooth in the oscilloscope, it’s probably because you’re
playing more than one note.)
The next stop along
the signal path is a filter. The oscillation is ushered into a
filter because in the interests of maintaining our collective
sanity, not all of the synthesized sounds of this world should
echo the sound of a saw.
Grab the filter’s
Cutoff knob with the mouse and back it off. You will hear and
immediately grasp the nature of the filter’s purpose and
see how it works. If you crank the cutoff down low enough, the
notes you play will be muffled or disappear entirely.
Congrats - you’ve
just learned the first principle of synth programming: Move the
filter cutoff up or down until you like the sound you hear.
Varying the tone color
(also called timbre - and by the way, that’s pronounced
"tam-br," not "tim-br," because the word comes
from French) is a good start. But we want to monkey with the volume
too. In a bid for hipness, we would like the sound of each note
to fade in like a string orchestra doing an expressive swell,
or perhaps fade out the way a piano note dies away when you let
it ring.
Here’s where
the only real hitch to understanding the process comes into the
picture.
Unlike the oscillator
and filter, the third component in the signal path, the amplifier,
is not immediately visible. However, you can see what controls
it, the bewilderingly named amplifier envelope.
Now there’s another
dreadfully intimidating term that turns out to mean something
altogether mundane. An envelope is a shape. An envelope generator
creates a signal that changes over the course of time. So an envelope
is merely a time-based control signal that you can shape to some
extent.
Enter the following
values in the Amp Env section: A 32, D 12, S 0.4, R 52. The graphic
below the knobs (as you can see in Figure 1) illustrates from
left to the right what happens to the amplitude of the sound while
this envelope does what you just told it to. Don’t let the
jargon throw you: "Amplitude" is just a fancy word for
"amount." With a signal you’re listening to, the
amplitude is the same as the loudness.
Link
to Figure 1: The Native Instruments SoundForum synth is a
free download from Keyboard Online! Once it’s installed
on your computer, you’ll be able to try out all the examples
in this column and hear what waveforms, filtering, and envelopes
sound like. (If you already know all that, you can still download
the synth and use it to make music.)
The oscillator, filter,
and amplifier are the only three components that the signal runs
through in a simple synthesizer. All other features are there
solely to adjust, control, and automate these three components
so they conjure up more variations. Don’t be afraid to play
around with the SoundForum synth on your own.
Peter Gorges is a professional
studio keyboardist, a sound designer and consultant for synth
manufacturers, and an author. He owns and runs the book and CD-ROM
publisher Wizoo).