The
Soft Studio
On the Fast Track: The shortest distance between your
idea and a completed song is an optimized sequencer
by
Craig Anderton
|
I’m beginning to feel “writing in the studio”
is an oxymoron. In fact, it seems to me that writing a song and
recording it are two totally different activities, and need to be
treated as such. What got me thinking about this was how easily
I could write songs when just sitting down at a piano or guitar,
yet how difficult that process became when sitting in front of a
sequencer. But I’ve learned it doesn’t have to be this
way.
This
article is about what I call “fast tracking” —
using a sequencer/DAW in a way that’s optimized for writing,
not recording or editing. By employing this process, I finally
feel I can write on a computer as easily as on an instrument.
Of course, different people approach the creative process differently,
but I think I’m typical enough that many of you will find
the following tips helpful.
Get
Up And Running ASAP
Inspiration
comes and goes fast. The one way to prolong the state of being
inspired is to start exploiting the inspiration as soon as it
hits. Do everything you can to speed your computer’s start
up time, such as periodic disk defragmentation, and if you use
Windows, have it rearrange programs for fastest startup.
Next,
if you didn’t see my article last month on using templates
and layouts, check it out. There’s nothing like having an
“instant environment” that’s optimized for writing,
with instruments, patterns, track assignments, and so on ready
to go. If you can’t start laying down tracks within 30 seconds
of your computer booting, there’s a problem.
Start
With MIDI Data, Not Audio
Sure,
a MIDI piano probably won’t sound as good as your nine-foot
Bösendorfer. But when writing, keep a piece of music as malleable
as possible. You may need to change key or tempo as the piece
takes shape, and while it’s possible to make these kinds
of changes with digital audio thanks to time- and pitch-stretching,
MIDI simplifies the process.
Use
A Software “Workstation”
Quite
a few plug-ins (like IK Multimedia’s SampleTank 2 and Steinberg’s
Hypersonic) are essentially multitimbral workstations with a boatload
of sounds. But even a simple device like Edirol’s Virtual
Sound Canvas or Apple’s QuickTime instruments can be all
you need to sketch out a tune.
The
advantage to using a single multitimbral plug-in is that it’s
really fast to create tracks: Insert a MIDI track, assign it to
a channel in your plug-in, assign a sound to the channel, and
bingo — press record. You can simulate the same effect if
you have a template with a variety of instruments assigned to
a variety of tracks, but I find it more efficient to keep things
simple.

Figure 1: MOTU MachFive is one of several multitimbral virtual
sampler plug-ins that can smooth out your songwriting process.
Think
Scratch Tracks
The
object is to write a song, not to play a bunch of perfect takes.
A good song in the conventional sense consists of memorable elements
like melodies, strong lyrics, and a good flow — not nailing
the perfect bass timbre. You can always go clean up your parts
later, but when you want to lay down a part using a particular
instrument, just do it. Don’t agonize over the sound quality,
or your playing. Copy and paste to create markers rather than
playing all the way through. Of course, most of this won’t
make the final cut, but so what? The object here is to build a
song and arrangement, not a recording.
Avoid
Editing As You Go
The
single biggest inspiration-killer when you’re writing on
a DAW is editing. Editing is a left-brain activity, not a right-brain,
creative type of activity. Laying down a part, then trying to
perfect it, is a sure way to have inspiration take a hike.
For
example, consider quantization. When I’m writing in Sonar
and want to quantize a part, I just insert the Quantization MIDI
FX in the MIDI track and dial up sixteenth notes, and I don’t
think about it any more. Because the original data is unchanged,
should the part be any good, I can always remove the FX and do
more detailed quantization later. Remember, what makes a great
song is not a superb instrument timbre; that just makes a great
song sound better. Concentrate on what matters when you’re
writing: the emotional impact on the listener. Remember that no
listener ever said they liked a song because the vocals were recorded
with a Neumann mic.
What
About Vocals?
If
you can get down some key lyric ideas and a melody line, that’s
fine. Don’t have lyrics for the second verse? Hum the melody,
or just say nonsense syllables. You can always fix it later. Even
if you only have lyrics for a couple lines, get them down and
move on.

Figure
2: Quantize effects such as this one in Cakewalk Sonar let you
play as the spirit moves you, but give you the flexibility to
re-quantize when you start to polish up your rough ideas.
Keep
To The Essentials
All
those “ear candy” parts — the cool double-time
shaker, the melodic bells that come in during the solo, and so
on — should be added only when the core tracks are down.
Ear candy can be another distraction that, unless it’s an
element that’s vital to the song, should be left for later.
And don’t even think about adding reverb, EQ, etc. The only
reason to add a signal processor is if it’s an essential
element to the song, like a tempo-synced delay that is mandatory
for the particular rhythm driving your tune.
The
Last Word
Although
I’ve given some specific tips here, the main point is attitude.
Once you shift your brain so that it understands the difference
between the writing process and the recording process —
and I do believe these are different animals — that’s
half the battle. The other half is having the discipline not to
get sidetracked during the writing process. All I can say is that
since figuring this out, my DAW is now as good a songwriting device
as an instrument. In fact, in many ways, it’s even better.
Craig
Anderton recently played at the Winter NAMM show; you can hear
an 11-minute recording of his live set at www.eqmag.com.
To hear more of his music, surf over to www.craiganderton.com.