Making Waves
By
Jim Aikin
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FIG. 1: This waveform diagram can -represent either
the movement of a -loudspeaker cone toward and away from the
listener, or the regions of higher and lower air pressure
the cone creates as it moves. |
The
sound emitted from almost every synthesizer and sampler comes from
a module called an oscillator. The output of the oscillator is usually
processed by a filter and an amplifier, and perhaps by other modules.
Without an oscillator to produce a signal, the filter would have
nothing to filter, and the amplifier would have nothing to amplify.
In this column, I'll discuss the sound-shaping parameters that are
most often found on oscillators, beginning with the most important
parameter of all — the waveform.
Synths
do have other sound sources. Most have a noise source, and on some
instruments the filter can be induced to “squeal” (self-oscillate)
even when the oscillators are silent. We'll look at those, however,
in a future column. We'll also hold off on any discussion of low-frequency
oscillators (LFOs), which are slowly moving oscillators that are
typically used as modulation sources. (Their signal is not present
in the audio output.)
One
final exception: on synths that use FM (frequency modulation) synthesis,
you may not see anything called an oscillator. Instead, FM synths
use modules called operators. An operator is an oscillator coupled
with an amplitude envelope. The oscillators on modern FM synths
operate much like those on any other synth, so there's no need to
single them out for special attention.
Now Hear This
You
probably listen to music through loudspeakers at least some of the
time. If you've ever removed the front grill cloth from a speaker
enclosure, you've seen that the speaker cone moves rapidly in and
out while the music plays. As it moves toward you, it pushes the
air, creating a zone of increased air pressure that travels rapidly
outward toward your ears. As the speaker cone moves away from you,
it pulls air back into the space it has vacated, creating a zone
of decreased air pressure. Sound consists of such changes in air
pressure.
If
I were to draw a diagram of the in-and-out travel of the speaker
cone or of the increases and decreases in air pressure that the
speaker produces, the diagram might look something like Fig. 1.
In fact, the relationship between speaker movement and the changes
in air pressure in front of the speaker is not as simple as this
description would suggest. But for now, we'll skip the technical
details.
When
you choose a waveform for an oscillator, you're choosing a shape
or a contour that will cause a loudspeaker to move in and out in
a predictable pattern. (How often the speaker moves in and out is
a function of the waveform's frequency, and how much it moves is
related to the waveform's amplitude.) If you look at a diagram of
the waveform, you'll see the pattern. The waveform may be simple
or complex, smooth or jagged. The resulting sound will be determined
in a very precise way by the shape of the waveform. Change the waveform
in some way, and the resulting sound will change. (There are some
exceptions to this rule, but they're highly technical.)
In
general, smooth waveforms have fewer high-frequency partials. Those
that have sharp, jagged edges have more highs. Waveforms whose peaks
and valleys are close together are also higher in pitch, and those
whose peaks and valleys are further apart are lower in pitch. It's
usually impossible, however, to guess what a waveform will sound
like by just looking at it.

FIG. 2: Analog synthesizers typically offer a
few standard waveforms, including (top to bottom) sine, triangle,
sawtooth, square, and pulse waves. |
Early
analog synthesizers had a small set of waveforms that were chosen
because they were musically useful and because they were easy to
generate electrically (see Fig. 2 and Web Clip
1). Today, many synths come equipped with dozens or hundreds
of waveforms. These can include traditional analog types, which
are only one cycle in length, and digital recordings of actual sounds,
which are longer and more complex sampled waveforms.
Sampled
waveforms can emulate acoustic instruments more realistically than
analog waveforms can, but their strong character makes them less
adaptable and all-purpose with regard to creative sound design.
Analog-type waveforms are static (unchanging) and can become boring
unless processed with a filter or effects. But their pure sound
has a strong appeal for certain types of music.
Sonic Checklist
Every
type of synthesizer has a slightly different set of sound-design
parameters. But your synth probably has most or all of the parameters
listed below. In this discussion, I've used the word “knob”
to refer to any parameter control that can be adjusted over a range
of values. Your synth may have sliders instead of knobs, or some
combination of the two.
Octave
tuning is often indicated using a type of terminology borrowed from
the world of pipe organs. A longer organ pipe creates a lower pitch,
and cutting the length in half raises the pitch by one octave. So
synth octaves, selected with a multiposition switch, are often indicated
by the numbers 32' (the lowest), 16', 8', 4', 2', and 1' (the highest).
Semitone
tuning in half-steps is sometimes combined with octave tuning on
a single knob that covers a multi-octave range. On synths that have
a separate semitone tuning knob, the knob will usually have settings
from -12 to +12, which covers the range from one octave above to
one octave below the default pitch.
Fine
tuning, also called detune, is used for adjusting the pitch of the
oscillator in increments that are smaller than a half-step. On many
synths that have two or more oscillators per voice, only the second
and subsequent oscillators have detune knobs. That allows them to
be tuned up or down relative to the first oscillator.
The
pitch envelope amount knob applies an envelope that changes the
pitch of the oscillator during the course of each note. The oscillator
may have its own dedicated pitch envelope, or the pitch envelope
amount knob may apply modulation from one of the general-purpose
envelopes elsewhere in the instrument. Pitch envelopes are often
used to create a quick upward or downward blip at the start of each
note, which creates a percussive effect.
Oscillator
sync, a switch found on only analog-type synths, causes the synchronized
oscillator to retrigger a new waveform every time the master oscillator
to which it is synced starts a new waveform. The result is that
the pitch of the master oscillator determines the perceived pitch
of the synced oscillator. The tuning controls, pitch envelope, and
any other pitch modulation of the synced oscillator are transformed
into waveform-shaping controls. Sweeping the pitch of a synced oscillator
is useful for razor-sharp lead-synth tones.

FIG. 3: By using the pulse-width knob, a square
wave (left) can be progressively turned into a narrow pulse
shape (right). A narrow pulse has a thin, crisp sound and
is good for synthesizing Clavinet-type sounds. |
The
pulse-width knob is found, like oscillator sync, on only analog-type
synths. The pulse-width knob may be active only when the square
wave (also known as a pulse wave) is selected, and allows you to
adjust the square wave from a square shape to a narrow pulse, as
shown in Fig. 3. Alternatively, this knob might be able to adjust
the shape of all of the waveforms. For instance, you may be able
to morph a triangle wave into a sawtooth by adjusting the pulse-width
parameter.
Pulse-width modulation (sometimes abbreviated as “PWM”
on the front panel) introduces a modulation signal that, in effect,
turns the pulse-width knob for you. Pulse-width modulation is used
to add animation to the relatively static tone of a pulse wave.
Most often, pulse width is modulated by an LFO, but an envelope
generator, a modulation wheel or lever, or Channel Pressure (Aftertouch)
might also be available as a source for pulse-width modulation.
The Perfect Wave
Getting
to know the waveforms in your synthesizer is the first step to becoming
an ace sound designer. Open up the filter, shut off the effects,
and use your ears. You might be surprised at what you hear.
This article presented courtesy of Electronic Musician magazine.
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